Download cod1 source

00:12 Posted by Unknown
Download cod1 source
Using our decompiler, these sources were decompiled from the original BSP files
of CoD1 and CoD2. These sources can be used to build maps for CoD.

Each .map source from a decompiled BSP file, looks like this:
- it exports all brushes
- it exports all triangles (terrain, patches, brushes)
- it exports all entities (spawns, lights, models, ...)
- triangles are caulked
- brushes, triangles and entities are in different layers of the .map
- these map source can be opened in CoD1 / 2? / 4 / 5 Radiant

What needs to be done for a full remake:
- retexturing all brushes
- replacing all models
- recreating all terrain and patches using the triangles
- adding portals
- checking all CoD version specific stuff (such as lightgrid etc.)
- at final, removing all triangles (make sure they're not compiled!)
- adding new gametypes, adding more detail, vision files, checking spawns, etc.

Ignore the following warning: "Removed duplicate faces from brush", this is
because we do not rebuild brushes like Radiant does. After a map save this
should be solved.

When using these map sources, please emphasize that you used our decompiled
sources, either put a link to a post about the tool / about us, or put our names
in.

Thanks for using this and good luck remaking ;-)
CoDEmanX and Daevius  

Downloads for CoD1 radiant
CoD1Download CoD1
CoD2: Download CoD2
CoD1 map pack: Download CoD1 map Pack

Downloads for CoD4/5 radiant
CoD1: Download CoD1
CoD2: Download CoD2
CoD1 map pack: Download CoD1 map pack

Make sure you have Download 7zip File

Postscript
I want to thank Regolith for his help and great info at the beginning, it got us started. Without you we would've had only Tally's response, who was arrogant, unhelpful and ignorant.
Also thanks to Zeroy, Paulo88 and Cornrow Wallace for testing and / or remaking so far.

CoDEmanX and Daevius